Intern - Software Engineer, Server Application (NTD)

Nintendo Technology Development  

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. 

C# Backend Engineer Intern Position – Summer 2026

We’re looking or a highly motivated and self-starting Software Engineer Intern to join the Nintendo Technology Development’s (NTD) Installers team for the Summer of 2026.

The Opportunity

This is an excellent opportunity for a candidate with passion for excellence and a desire to grow in a fast-paced, engineering focused environment.  You will be instrumental in delivering high quality features and bug fixes by:

  • Breaking down large features into manageable work items
  • Applying strong problem-solving skill to overcome technical challenges
  • Demonstrating strong attention to detail and a creative mindset in your work
  • Being a collaborative team player who is also comfortable working independently
  • Affinity for numerical reasoning and analytical thinking, with an ability to interpret and optimize algorithmic performance

What we’re looking for…

The ideal candidate is:

  • Comfortable with fundamentals of C# and web technologies (HTTP, REST, Databases)
  • Familiar with general software tools (IDEs, source control, debuggers, etc.)
  • Strong knowledge of software engineering fundamentals
  • A rising senior pursuing BS or MS in Computer Science or Engineering related field
  • Ready to learn quickly, ask questions, and jump into a small, dynamic team setting
  • An effective communicator with strong writing skills
  • Available for full-time work during the summer of 2026

 
This position is onsite in Redmond, WA, and not open to remote status at this time. 

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

 
Pay range:
$40$40 USD

Apply

At Nintendo, we’re looking for people who support one another, stay curious, and bring thoughtful creativity to their work. You don’t need to match every requirement perfectly, what matters most is your ability to learn, adapt, and collaborate. We value teammates who communicate openly, ask questions, and take initiative to move ideas forward. If you bring care to your craft and a desire to make a positive impact, you’ll find a place here. Come join us and create smiles through unique entertainment experiences.

If you need assistance or a reasonable accommodation during the application process due to a disability, please contact recruitingcoordinators@noa.nintendo.com or 425-882-2040.

Apply for this role

Role

Intern - Software Engineer, Server Application (NTD)

Studio & Team

Nintendo Technology Development Inc

Location

Redmond, WA

Job Field

Software Development

Requisition ID

25000000EL

Role Type

Onsite
Apply for this role