Sr Software Engineer - Gameplay (NST)
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
For more information about NST, click here.
DESCRIPTION OF DUTIES:
- Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
- Reviews and optimizes other engineers’ code.
- Provides effective solutions by applying advanced programming skills and knowledge.
- Provides technical documentation and explanations intended for distribution to other parties.
- Allocates work to other team members and supervises their results.
- Mentors less experienced members of the team.
- Makes recommendations regarding system architectural design, data structures, and algorithm development.
- Manages team members’ performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
- 7 or more years of software engineering experience in the relevant field.
- Strong all-around programming skills including ability to review and optimize other engineers’ code.
- Strong understanding of core technologies, toolsets, and common workflows for video game development.
- In-depth understanding of interactive entertainment methodologies and production pipelines.
- Advanced knowledge of the relevant programming languages (C/C++/C#).
- Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development – to ensure high-quality execution and successful outcomes.
- Proven experience leading and mentoring other gameplay engineers.
- Undergraduate degree in Computer Science or related field; or equivalent education and experience.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Apply
At Nintendo, we’re looking for people who support one another, stay curious, and bring thoughtful creativity to their work. You don’t need to match every requirement perfectly, what matters most is your ability to learn, adapt, and collaborate. We value teammates who communicate openly, ask questions, and take initiative to move ideas forward. If you bring care to your craft and a desire to make a positive impact, you’ll find a place here. Come join us and create smiles through unique entertainment experiences.
If you need assistance or a reasonable accommodation during the application process due to a disability, please contact recruitingcoordinators@noa.nintendo.com or 425-882-2040.